Some menus to toggle on/off some map features, some text screens to see reinforcements and various statistics, and so on. I employed the well practiced strategy of poking at things to figure them out without a manual, and it’s all relatively straightforward. The comments I read about these games mention that most of them are only collections of scenarios, and only the Russia game had a proper campaign, so I picked that one. The title I remember (reading reviews of) is “Halls of Montezuma.” As you can see there are a few, all using the same “Battlefront” engine or some variations of it. So one of these sidetracks is retrieving some of those games I wanted to play for a very long time when I was a kid, but never ended up trying on a real Commodore 64. That’s the real main root of RPGs that we collectively abandoned and forgot about: wargames. The whole point of the above whole, was to go dig in the lost tradition of RPGs, not back when they were simple and naive but when they were ambitious and convolutedly eccentric. Here I am again for a brand new SIDETRACK! The loops ever getting wider and wider. So this closes the first section and what will come after will only be divided into parts in the title, and a separate category. There’s a lot more, but I’m already tired of maintaining that part-index here above. Season 1: Part 1 – Part 2 – Part 3 – Part 4 – Part 5 – Part 6 – Part 7
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